About
Who we are
AYZ Game Studio is a one man operation run by Thomas Stambaugh.
An Oracle Database programmer by day, I decided to spruce up my lifeby adding
game development to my list of hobbies. I have previously made games in Pygame
and SDL/C/C++. I have contributed a bug fix to Luma3DS's cheat engine. One of my favorite
projects was a Chip8 emulator that did two neat things: It kept track of all the timers correctly
instead of letting thm share a clock like the majority of Chip8 projects, and it also had
a sprite detection feature to help add color to otherwise monochrome games.
I have next to not real art experience, either visually or musically. I do have some video
editin experience, but learning to create art from scratch is an important part of this project
for me.
Our Goal
People crave AI free content. While I do love letting a chatbot make my day job easier,
I've decided to use this chance to learn to truly make software entirely by myself. Or as close
as I can get. I have licensed fonts for my logo for example, and have other artists contribute
on some assets, but the majority of the art, code, and music is all mine.
Every game I publish will be generative AI free. This means no letting AI write my code; and
no generative AI art or music. I'm here to learn to do all that myself at a professional level.
Do note that, if its a concern for you, I do still consult ChatGPT for questions like: what tool can
I use to merge files, or write me a bash script to organize my files. AI will not be allowed to edit
any of my files directly though, only give me tips on what to do.
Journey so far
- June 2026: Started work on learning Godot, art, and music.
- June 30, 2026: Website Launched